
With tricky as hell controls and a near-impossible difficulty setting, it’s driven many gamers insane.Īlthough, naturally, video game speedrunners have jumped onto it like crazy. As long as you can complete the game within two minutes, you can register for the challenge.
#Getting over it game record Pc
He has a Yosemite hammer and must try and traverse his way up a mountain of contorted debris. Record a run on the mobile or PC version of Getting Over It. This man is called Diogenes (if you know anything about antiquity, this chap gave up everything to live in a barrel and beg for a living). You start the game as a nude man who’s in what looks like a cauldron. As Foddy put it about his second project: "I created this game for a certain kind of person. To hurt them."Ĭharming! But not as charming as Getting Over It, if relentless failure and soul-destroying gameplay anomalies are your thing. Instead of a man in a pot navigating a punishing and surreal landscape, this playful alternative has you playing as a cat in a plant pot climbing various. The objective is the same in this version of the game, but the theme is entirely different. He’s from Australia and trained as a moral philosopher, helping others overcome addictions. Getting Over It is a fan game based on the hugely popular Getting Over it with Bennett Foddy. Its creator, Bennett Foddy, developed an equally infuriating game in 2008 called QWOP – it caused an online sensation due to its amusing, but utterly incongruous, ragdoll physics and intense difficulty. At the end of each day, it rolls back on down to the bottom-he repeats the process again daily ad infinitum. In Greek mythology, Sisyphus is doomed to spend the rest of his days rolling a massive rock up a hill. In that famous essay, Camus lays out the argument for why we should bother with life. But the turning point came when Pewdiepie The most popular YouTuber in the world record a video that plays this game. At first, it seems that the players participation is not required, because the track looks level, except for the 'thresholds', but in fact, the slightest movement to the side will mean falling off the track and the end of the game.

Being and Nothingness? Yes, pretty much.īut Getting Over It with Bennett Foddy is more of a digital embodiment of Albert Camus’ The Myth of Sisyphus. The player controls a ball that rolls straight ahead at an ever-increasing speed through tunnels and over ramps. If absurdists and existentialists had ever developed a video game in the 20th century, this would have been the result. This game is nonsensical and bloody annoying.
